stardew valley expanded wiki

-Andy and Susan clipped into farmhands when attending player weddings. Stardew Valley 1.5.5 compatibility update. Also fixes an issue where bushes were "stacked" on top of each other. 10-16-2020: Fixed an issue where fall leaves rendered during winter. Fixed an issue where players could dance with Apples at the fower festival. Talking to Lucikiel once will trigger his introduction event in town. Fixed a bug where players froze during the Wizard's 2 heart event. Fixed an issue where giving Abigail or Caroline the ??? Willy sends a letter alerting the player when they meet the requirements. This addition is unfortunately not compatible with Teh's Fishing Overhaul mod. Fixed an issue where SVE fish only produced roe in fish ponds. Fixed an issue with the Oasis Greenhouse where players could no longer access their shed. Fixed an issue where warp json data files were not correctly named, preventing players from easily overwriting CJB Cheats warps. Fixed an issue where Jas didn't sleep in her bed. Let your readers know what your topic is about and add some general information about it. Fixed an issue where grass grew above static fences on Grandpa's Farm, clipping into them. Fixed Harvey's event (it will not freeze now). Fixed an issue where players had trouble triggering Lance's 8 heart event. village. There is no penalty for accepting a Story Quest involving item delivery and then deleting it from the player's journal without completing it. Fixed an issue where farmhands got stuck during Sophia's 6 heart event. Only reflects on new weapons obtained. This will prevent installation errors. Added more immersive detail to many maps. jadefyrexiii 4 mo. Victor's schedule has been changed. In order to avoid issues with updating, SVE files must be deleted from players mod folders prior to adding the new version. Fixed an issue where several tiles on the south east hill on IF2R clipped into trees and farm buildings. Ship 100,000g worth of freshly cooked items. Fixed a 502 gateway error with Nexus Mods many users were experiencing. They were preventing adequate vision when traversing the path. Fixed an issue where players couldn't complete the monster eradication void spirit goal if they had completed Krobus' 10 heart questline. Added an extra condition to Shane's seven heart event. Added a new configuration called "OlderSophiaPortraits". It will allow you to quickly return to any elevator doors you've discovered. Increases the height of the patched bridge by 1 tile. Added new forage areas and types to several maps. They can use Prismatic Shards that have been previously obtained. Fixed an issue where NPCs could get to Grampleton Fields, which was the cause of NPCs schedules bugging out. Removed numerous false dependency entries in the SVE manifest. Fixed a bug where Joja Mart wouldn't change into the movie theater after bundle completion. Added 4 new cooking recipes (sold by Marlon, Gus, Willy, and Bear). This warning can be ignored. Place them in my collection box. Puppyfish gave invisible lumber from their fish pond. Resampled the "Atlantis" and "First Slash" soundtracks. (optional - adds Sophia, Susan and Andy's displays). Players now have the option to take over Aurora Vineyard in the community center route once conditions are met. Olivia now shows more affection to the player in her 10 heart event. They've been replaced with new end dialogue for involved characters. Fixed an issue where Robin's AC unit wasn't animated during summer. Added two new maps: Willy's Room and ???. Fixed an issue where the Jenkins' Residence color and the pathing around Clint's house were inconsistent on the world map. Wizard, Sandy, and Gunther portraits + sprites and fence redesigns are now edited instead of loaded to provide better compatibility with other mods. Fixed a hard crash with Abigail's 14 heart event. 09-13-2020: Fixed a sound bug where the ladders leading to the IF2R hilltop made a grassy noise. She's still my favorite spouse so far, but she does get a bit aggravating after awhile. IF2R is no longer required to use the new world map. Fixed an issue where items in Pierre's Spirit's Eve store sold for 0 gold. You've inherited your grandfather's old farm plot in Stardew Valley. Players could trigger Claire's 1/5 heart event on a day she didn't work at Joja Mart. Fixed an issue where farm buildings couldn't be placed on some tiles on IF2R. Redesigned the Jenkins' Residence bathroom. Added 20 new lines of dialogue for Gil, which are dependent on monster eradication goals and mine progress. 10-20-2020: Adjusted positions of the barrels and boat at the adventurers guild. Added the ability to plant fruit trees at Grampleton Fields, Grandpa's Shed Greenhouse, and Garden/Town East. Extended Pelican Town 6 tiles to the south, opening a new path to Blue Moon Vineyard. Fixed an issue where the CJB Cheats secret woods warp teleported players into a cliff. Hot fixed an issue where Lance's 10 heart event froze the game. Fixed an issue where Scarlett would tend to Andy's crops during winter. Apples now plays with Peaches on sunny Fridays and attends all festivals if rooming with the player. resulted in loss of friendship. Fixed a compatibility issue with the More Fish mod. It can randomly be found in Garbage Cans during Fall and Winter, or at the Traveling Cart for 315-1,000g. Fixed an issue where entering the summit map on a horse glitched the scenery. Fixed compatibility issues with several mods. Stardew Valley's newest antagonist, Lucikiel, comes with elaborate custom heart events, fight scenes, special schedules, and three unique animations. Fixed an issue where an electrical socket in Jas' room rendered above the player's sprite. Added butterfish and lunarite to Victor's love category. 10-16-2020: Added an event for Willy that triggers at the farm when players reach level 8 fishing. Fixed an issue where Lance and Marlon mastered their chakra, allowing them to stand on water (specifically the mountain lake). Original character design for Andy, Olivia, Victor and Susan by Hopewashere. Fixed an issue where players couldn't ride their horse through the backwoods shortcut. Added compatibility for the Razolyn the Magnificent mod. The Wizard no longer refers to finding an apprentice (dialogue) if Morgan is present. Edited dialogue patterns and the wording of many events for SDV vanilla characters. Fixed the greenhouse lighting (IF2R). Category: Disambiguation Pages. Fixed an issue where Olivia's "special schedule" could trigger if players were dating her. Fixed a bug where the IF2R intro cutscene would play on non-standard farm layouts. Removed some static flowers from the bus stop map due to requests. -NPC's strawberry plants displayed incorrect growth phases. Players couldn't trigger Victor's 12 heart event if they had completed all house upgrades in the Joja route. Grammar and style checked location strings and spouse perfection dialogue. Marnie's shedule on Mondays has been changed. (Framework Mod) Allows extra layers to be drawn on maps. Buffed a certain "hidden" forage location. Fixed an issue where players could start the farm expansion quest without playing on Grandpa's Farm. Kent will now gaze at Blue Moon Vineyard on the Adventurer's Guild dock and take hikes up the summit on Mondays and Wednesdays. event in the Wizard's Tower. Fixed an issue where several NPCs got stuck by Leah's house if players completed the community shortcuts upgrade. Warps to Blue Moon Vineyard and Forest West are now appended, allowing more compatibility with custom farm maps. !If players are updating SVE from an old previous version, you MUST remove the [ALL] SVE folder from your mod directory!!! Fixed an issue where Victor's schedule would crash the game. Added a lake in the south west corner of Forest West. Clint, Lewis, Demetrius, or the Wizard will ask the player to slay a random number of a specific monster. Fixed an issue where the player would get stuck during Harvey's five heart event. Updated Susan's and Olivia's overworld sprites. Inside, he provides a special order board similar to the one in town, which refreshes with two new quests to choose from every Monday. Fixed an issue where Dusty was underneath his doghouse if players had the flower valley recolor installed. Fixed an issue where there were several unpassable grass tiles at Morris' property. Fixed an issue where there was a feint glowing tile in front of the farm cave on Grandpa's Farm. Fixed an issue where the "Stardew Valley Expanded Trailer" soundtrack wasn't added to the jukebox after Mr. Qi's event if the in-game music was muted. All that matters is that you have counts of 25 harvests and 25 shipped. I positioned Puji on the map in Stardew Valley Expanded, it is obvious that the same tiles in vanilla edition might be occupied, unreachable or non-existent. Two optional farms are also available, Grandpa's Farm and Immersive Farm 2, a new version of the Immersive Farm 2 mod. Fixed an issue where Olivia gave the player wine when dehydrated. Removed the question fork in Victor's 10 heart event. It can be found on the downloads page. Residents will commune to Joja Mart on the 22nd of every season if players completed the Joja Community Developments. Fixed an issue where the Aerobics music cue in Olivia's 12 heart event didn't loop. Added hardwood fences to the static fences reskin. It is now located by the Pelican Town community garden and connects to Shearwater Bridge. Added a new death cutscene if players are defeated in Galdora. Altered Pam's frame in her eight heart event to prevent a glitch in her sprite when using Seasonal Villager Outfits. Fixed an issue where farm hands couldn't enter the IF2R greenhouse in multiplayer. Adjusted the entrance staircase in the wizard's tower for compatibility with others mods. Added Olivia as a marriage candidate - comes with a 10 heart event and a couple miscellaneous events. Thank you for understanding! Altered Penny's seven heart event dialogue to include Olivia's residence name change alteration. It can be found in the remains of slain ghosts. 10-06-2020: Fixed an issue where concession tastes reported bad data in the SMAPI console. But the valley seems full of opportunity. Fixed an issue where Lance had incorrect movie film reaction IDs. You've inherited your grandfather's old farm plot in Stardew Valley. Remastered Calico Desert. This is the official wiki for the Stardew Valley mod East Scarp. Progress is going well!). The Rainbow Shell is found via foraging at The Beach in the Summer. - - - - - - - - - - - - - - - - - - - - - - - - - -. The Wizard had incorrect frame data at the ice festival. Stardew Valley Expanded ConcernedApe . If the player partially completes a special order but ultimately fails, the donated goods can be picked up in the Lost and Found box in the Mayor's house. Attained proper permissions to reinstate the Harvest Goddess compatibility patch. Fixed an issue where the JA translation file was missing ".name" entries. New special orders become available on Monday. Fixed Marlon's event when it'd activate when it wasn't raining. Fixed some typos in the locational dialogue. This gated players from end game content. Added "Harder Crafting" as a configurable addition (default = false). If SVE is already being played, these trees will take around 30 days to grow. Why don't we fish some out to make the valley more beautiful? I understand this is an inconvenience for players, but the file and pathing reorganization is necessary for the long run of SVE! Fixed an issue where the Wizard's spouse area was shifted up one tile. Implemented due to requests. Removed the harder community center bundle configuration until further notice. Made small corrections to Claire's theater portraits. "RemoveFences" is now the old sandbox layout if players want to revert back to it. Fixed an issue where Claire's marriage dialogue didn't load into the game and she didn't return home from work. Shearwater Bridge no longer needs to be overwritten. (Seeing the mod author fix all of these bugs fills you with determination!!!). It seems Mr. Qi's strange scavenger hunt has come to an end. Added a new questline to Aurora Vineyard, which involves a new item, after players complete the community center and have played for at least 138 in-game days (late spring of year 2). Removed a couple bushes from IF2R due to requests for quality of life. These events have been added to the event guide word document (optional download). When you first start playing Stardew Valley, learning who is who can be a bit of a task, especially when it comes to characters like Linus, who doesn't live in the main areas of Pelican Town.. The railroad boulder removal and Ginger Island resort have been added as additional requirements to purchase Aurora Vineyard (Joja route). Changed the description of the ??? Fixed an issue where SVE fish roe didn't properly display correct colors. Changed the IF2R hardwood area entrance from a ladder to an incline. The community center, once the towns most vibrant hub of activity, now lies in shambles. Players can now interact with these trees. During winter on Mondays, she will spend most of her day in her shed. 09-14-2020: Added immersive lighting to the canopy trees in the Lost Woods and IF2R. Heavily reduced the buy price of the tempered galaxy weapons sold by Castle Village adventurers. Changed Marlon's "intro mine" event to reflect the SVE position of the Adventurer's Guild building in town, and additional lore. He claims to have information regarding the old community center. map patches. Andy now works on his farm all day during the first of every season (except winter). Added more areas to plant fruit trees in the IF2R greenhouse. Fixed an issue where on rare occassion, several SVE NPCs would display sleep frames after movements. Fixed an issue where players couldn't access Willy's barrel. Aurora Vineyard's refurbished decorative kegs are now fully covered in shadows for lighting consistency. 09-16-2020: Increased the IF2R shed battery requirement from 10 > 20. Wizard could be found outside his tower before players saw the Junimo note event. Increased Sophia's special order money reward (12000g > 35000g). If players have crops/objects on Grampleton Fields, they will be removed if they save their games without the optional file. Fixed an issue where crops in the old community garden, grandpa's shed, and Grampleton fields didn't get watered on rainy days. Fixed the remastered Calico Desert compatibility for several mods. Migrated crop phase patches and vanilla map loads to Content Patcher. Fixed an issue where some adventurer guild guests weren't properly placed behind Marlon's shop counter. Changed Sophia's gift tastes. Can be collected before accepting the special order storyline. 10-05-2020: Farmhands can no longer trigger the Joja route map changes, must now be done by the host (so the changes reflect for all players). Added a configuration to IF2R called 'RemoveObjectsFromGreenhouse'. Fixed an issue where the player clipped into Penny during the main Luau event. Fixed a visual glitch with Leo's treehouse if players completed the community shortcuts upgrade in the mountain. Youve inherited your grandfathers old farm plot in Stardew Valley. Fixed an issue where players couldn't complete the railroad boulder removal quest. Fixed an issue where players with max zoom enabled got black bars during Claire's and Sophia's 12 heart events. Fixed an issue where the IF2R greenhouse left glitched tiles when moved by players. The Grampleton Fields TMX folder is all there is to the installation and uninstallation of this massive sandbox map. Changed all references in events using the wizard's last name "Rasmodius" to his first name "Magnus". Decreased iridium ore spawns at the Iridium Quarry. Added movie reactions and concession tastes for all SVE characters. Copyright 2023 Robin Scott. Fixed an issue where the secret notes weren't being patched. Changed the configuration name Harder Crafting to Balanced Crafting and further adjusted crafting recipes. Fixed compatibility for the Stardew Valley Aquarium mod (for real this time!). He now runs Jeric's Shop from his home on Blooming Hill Farm. Fixed an issue where only trash was fished up in SVE locations if More New Fish was installed. Players now must now unlock the island in order for Sophia's special order to appear. Fixed several issues with the Egg festival. Players do not need to update to 1.6.4 Only change: Karmylla's SVE edition has been moved to a separate mod. Fixed an issue where Olivia's 6 heart event caused crashes. Adjusted Victor's portrait shading to match ConcernedApe's shading style. Fixed an issue where Andy mentioned Joja mart in his 4 heart event after Community Center completion. Alex is a villager who lives in the house southeast of Pierre's General Store. Redesigned the maple and oak tree area below Andy's house. With SMAPI 3.0, town.xnb is no longer required for SVE installation. Debug printing has been removed from the Lua warps, preventing log spamming in multiplayer and fixes other technicalities. The barrels have been removed. Fixed a bug where Victor and Olivia's dialogue box would sometimes cut out during marriage. Fixed a layering issue with the IF2R shed where large vertical objects, such as trees, clipped through the roof. 09-19-2020: Fixed the viewports for Sophia's, Victor's, and Olivia's 12 heart events. Required( ) Stardew Valley Expanded Korean Translation(SVE ). Removed the two large boulders on IF2R at the first "water source trough" by the large pink tree. Overhauled the following interior maps: Wizard's tower, Adventurer's Guild, Sophia's house, Susan's house, and the Jenkins' residence. Caroline's schedule has been changed. 10-16-2020: Fixed an issue where Dusty would appear in the doghouse if other mod authors used that asset in a different map besides Pelican Town. It can also be caught in Winter if a Rain Totem is used. Added Leo, a new NPC with his own backstory, plot line, events, etc. Fixed an issue where some players weren't able to trigger Robin's shed questline event on Grandpa's Farm. Fixed glitched tiles in the forest, summit, and IF2R maps. Cindersap Forest now has a conditional load, preventing the "warping into the lake" issue many people were having when using the altered forest map warps. Added several SVE warps to CJB Cheats Menu and fixed a couple warp locations. (English and Chinese) Custom Warps For Stardew Valley Expanded (Without IFR2 and Grandpa's Farm), (SVE) Stardew Valley Expanded Companions - NPC Adventures, (SVE) Stardew Valley Expanded Companions - NPC Adventures-unofficial-mardrest, (SVE) Stardew Valley Expanded Companions - NPC Adventures-unofficial.1-mardrest (Russian edit), Beach Anime Portraits (All Townsfolk - Variants Added), Better Crops and Artisan Goods in SVE (Supports MSVE), Birthday Reminder Mail - traducao portugues PT-BR, Categorized Custom Warps For Stardew Valley Expanded (And Other Mods) - Chinese, CJB Cheats Menu Warps for SVE Chinese Translation, CJB Cheats Menu Warps for SVE-IF2-RSV Chinese Translation, Custom NPC - Belos English Translation SVE Version, Custom NPC - OpenFire English Translation SVE Compatible, CUSTOM NPC BELOS - SVE VERSION INDONESIA TRANSLATION, DEPRECATED - Baechu-styled portraits for Child to NPC for SVE, DEPRECATED - Baechu-styled Portraits for Seasonal Outfits for SVE, DEPRECATED - Baechu-styled portraits for SVE, Dizor's Seasonal Wizard - Vanilla and SVE, Dong's Harvest Moon-Inspired SVE Portraits, Earthy Recolour map fix for Immersive Farm 2 Remastered, Earthy Recolour Waterfall Fix For SVE and Grandpa's Farm, Ellie (Little Witch in the Woods) as Rasmodia Replacement, Fishing Made Easy Suite - SVE Edition (Content Patcher), Fix for The Stray Catfe and SVE's Immersive Farm 2 Remastered, Fix Immersive Farm 2 Map For NPC Map Location, Gigi's Beardless Wizard for Romanceable Rasmodius and SVE, Krobus Dialogue Expansion Mod Pack SVE - Spanish, Lucikiel - Stardew Valley Expanded (SVE) Compatibility, lunakatt's DCBurger Style Portraits for SVE, Morris of Jojo Mart by asdasdgfrw (updated for SVE by zwei7), Penny 2 Heart Edit- George Can do it Himself (SVE Compatible), Romanceable Rasmodius (SVE Compatible) - Russian, Seasonal Outfits - Slightly Cuter Aesthetic for SVE, Shie Portraits extended (Shie-esque portraits), Slightly Cuter Sprites for Stardew Valley Expanded (SVE), Sophia's Beach and MakeUp retexture for Ohodavi's Anime Mods, SVE - Seasonal High-Res Anime Portraits for Olivia, SVE Fox Victor Portrait and Sprites - Furry, SVE Furry Mod - Compatibility Patch (Sophia), SVE Furry Mod Hotfix (SVE 1.13.11 Compatibility Updates), SVE Stardew Valley Expanded NPC Adventures - Chinese, SVE Susan's character replacement.hztired, SVE-Sophia's Anime Style Seasonal Various Portraits by Kove, Traduccion al Espanol mod CJB Cheats Menu con SVE-IF2R, Victor And Olivia Character - Stardew Valley Expanded (SVE), Yri's Project Yellog - Stardew Valley Expanded, Seasonal Outfits - Cuter Aesthetic for SVE. Moved a bench near the community center in the Joja takeover of Pelican Town one tile to the left to help avoid collision issues on the day map patches occurred. if you want to use the portraits made for it, Soft requirement- works without, but pathing may be off, Optional, the mod will work with the base game, Opcional, el mod funcionara tambien con solo el juego original, Optional, if installed the mod will use the SVE version of CC ceremony event (the mod does not contain SVE romanceables), Not the main file, only grampleton fields, Follow the installation instructions with required files on the SVE mod page. Notable additions: Olivia's 12 heart, Victor's 12 heart, Sophia's 12 heart, Morgan's 10 heart, Apples' 10 heart, Susan's 10 heart, Morris' 10 heart (joja route, has many parts), two events for Willy (joja route), seven events for Claire, four events for Gunther, and one event for Martin. Fixed an issue where players couldn't get new drops from monsters if the 'stronger monster' configuration was set to true. Fixed an issue where players couldn't return to Blue Moon Vineyard from the night market. Fixed the "invisible bushes" bug players would sometimes experience during a season change in exterior SVE locations. It's the perfect map to store a bunch of kegs as well. Players must now see Shane's six heart event to trigger it. on GF. Added "Mist Effect" configurations (default = "true") for Stardew Valley Expanded (SVE), Grandpa's Farm (GF), and Immersive Farm 2 Remastered (IF2R). Added a "Immersive Shadows" configuration (default = "true"). Fixed a bug where players couldnt catch the founder fish. Redesigned the adventurer guild boat and made it useable once conditions are met. Removes the large pink tree and water trough below the fenced animal area. You found another note in the sand dragon's eye. Added an extra required item for Emily's special order. Fixed a tiling issue at the Highlands mountain. Altered the time Andy's farmhouse is open. Takes place in the forest, sunny weather, not the winter season. Fixed an issue where Lance displayed a partially invisible frame when getting kissed if seasonal cute villager outfits for SVE was installed. Added the vanilla railroad boulder that blocks access to the summit and a new quest to remove it. If a quest item is lost, it can be retrieved from the lost & found box in Mayor Lewis's house. Edited Jas' 8 heart event dialogue. (Framework Mod) Prevents certain NPC actions. He needs an iridium bar to finish it. Fixed an issue where SVE fish roe didn't accurately reflect colors. Fixed weapon names being displayed as numbers. You can also be part of the larger Fandom family of communities. -Walking on the IF2R farmhouse patio made a grassy noise and players could grow trees on their patio (perhaps a new feature coming soon? This is a configurable addition. Removed the backwoods shortcut. Fixed a bug where players got stuck in the Wizard's 2 heart event. Fixed an issue where trees could clip into the backyard cherry blossom tree on GF. Fixed an issue where mushrooms would become invisible during winter, creating invisible barriers. Some locations have rare fish. Visit Fandom's Community Central! Gus now sells Grampleton Orange Chicken (unobtainable recipe) at the saloon after players have seen Sophia's 6 heart event. Perfect for players who experience lag with mist effects or who don't want the effects displayed. Fixed some typos in the locational messages and events. Removed zanderb14's original Immersive Farm 2 tilesheet references from IF2R. Added separate CJB warps files for Grandpa's Farm, IF2R, and SVE. Quests will repeat over time, regardless of whether they have been successfully fulfilled in the past. Removed the static trees in the forest by the farm entrance. Fixed an issue where windows in the upper level of Grandpa's Shed had incorrect tilesheet indexes during nighttime. The railroad boulder must now be removed for players to trigger Sandy's 5 heart event. - Removed the "RemoveShed" configuration from IF2R. Fixed an issue where Grandpa Farm specific questlines could be triggered on other farm types. Fixed a freeze that'd occur at the winter star festival if Andy, Susan, Alex, or Linus gave the player a present. Fixed an issue where Andy was in the same spot as Kent at the saloon. Added compatibility for the Tailor Mouse_A JA Clothing Shop mod. Fixed an issue where debris could spawn in out of bound areas on GF. I currently have a sneak peek of Victor and Olivia!!!) 10-20-2020: Fixed an issue where Gunther clipped into Morris at the Winter Star festival. https://stardewvalleywiki.com/mediawiki/index.php?title=Stardew_Valley_Wiki&oldid=145834, Creative Commons Attribution-NonCommercial-ShareAlike. Fixed a bush by Clint's house that prevented Leah from moving. Fixed a typo with the days required for the Joja berry machine to mature (24 > 25). Bug Meat(100) Fixed an issue where grass could spawn adjacent to the player farmhouse on Grandpa's Farm, causing minor glitches. Added more land to Grandpa's land expansion and freed up the area. Fixed an issue where forage spawned in an out of bound area on IF2R. (Framework Mod) Allows Json Assets to function correctly. Players can now access Maru's outside door regardless of time of day when dating, engaged, or married. Fixed some inconsistencies in Lance's dialogue. 10-18-2020: Fixed an issue where adding a false dependency for ATDSV caused a circular dependency issue, preventing SVE from loading (sorry about that). Removal of the mod from the mods directory is required for SVE to function. The player also earns 150 Friendship points with the requesting villager for completing the quest, with the exception of divorced spouses. Fixed some tiles on the IF2R sandbox layout. Added the Custom NPC Fixes framework as a required mod. Ingredients | Stardew Valley Expanded Egg Hunt Map Fixed the forest crash issue many people were experiencing. Special orders from SVE characters now display their emoji icons on the special orders bulletin. Added a unique letter design to the player's invitation in Claire's 14 heart event. Fixed an issue where a tile in Andy's crop fields was walkable. Fixed an issue where Susan and Gunther shared the same spot in the saloon. "Extra Map Layers", "Shop Tile Framework", and "SAAT - Audio API and Toolkit" are now required to run SVE. Fixed an issue where Alesia was both at the Galdoran Outpost and the Adventurer Guild on the 23rd.

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