Transport plane: Deploys paratroopers and drops supplies. Heavy fighter: These typically have more range and damage than fighters. An air wing may be assigned up to one ace only. Is it worth building strategic bombers? Permanent link; Page information; Ad Space Strategic bomber. Redirect to: Air technology#Strategic Bomber; Retrieved from "https://hoi4 . The wing may be assigned to an air region and given missions immediately, but it will not carry out the missions until the planes arrive. Holding shift allows you to draw a smooth frontline for a field marshal, which prevents gaps from being created. All this bomber does is Strategic Bombing, with modules on it that amplify its night-time effectiveness, and an armor plate (optional) to make it take fewer losses. If you can win without bombers, you should do so, since you'd rather be able to use their factories and infrastructure without waiting for repairs. JavaScript is disabled. Air superiority is the degree of dominance of your air force over an opponent's air force in a strategic region. This can lead to the UK being unable to produce enough aircraft to fend off a concerted strategic bombing campaign and serious industry problems. If you spot a mistake then you are welcome to fix it. This page was last edited on 8 January 2023, at 00:10. r/hoi4. The AI does not understand how to use the tools available to it, and should not be used as a metric for balance testing. 28% comes from the spy network (2 agents in Italy). The minimum size of an air wing is 1 plane, and the maximum size is 1,000 planes. They can perform Close Air Support, Strategic Bombing, Naval Strike, and Port Strike air missions. This page was last edited on 13 October 2022, at 14:57. New comments cannot be posted and votes cannot be cast. Too little offensive power is bad, but too low Org/HP is also bad. Different missions are available for different plane types. Their capacity is determined by the deck size stat of the ship and they only support carrier-capable aircraft. 2% comes from radar. Does this modifier work ? The more planes you fly over a state, the faster you will reach the maximum. Also can somebody explain to me how Britain maintains so many fighters etc despite their industry not being up to making that many? Solution? CAS planes. Questions, Paradox Britain also has a near unlimited supply of rudder and aluminum so they can afford to make them all day. Press question mark to learn the rest of the keyboard shortcuts. Each type of aircraft built upon light airframes also has a carrier variant that can be researched. strategic, tactical, CAS, NAV ? from air doctrines) only for that mission type get applied to the wing for that mission. Especially important in Multiplayer where front lines have many units in them. The air support bonus can be observed in the tooltips that appear when you hover over icons for land units stats shown in the battle display. This needs to be verified). With the new update (DLC?) Close air support, also known as air support or ground support, is the use of aircraft to assist troops in land combat. Close Air Support. The technology, Aerial Minesweeping, must be researched before aircraft will become capable of detecting and neutralizing enemy naval mines. Typically, the ratio of attacking planes to fleet frontage is 1:1. i thing having larger, more homogenous datasets to allow for the variance to balance out, so we can more clearly see the expectation would be helpful. I only have 25+50 hours in the game though, so would love for someone more experienced to chime in. New comments cannot be posted and votes cannot be cast. I composed the music for the Battle for the Bosphorus pack. 3. you can target certain structures with your strategic bombers. You can add up to 5 support companies to a division. Wings with this mission will participate in land combat throughout the strategic region. A general can reduce the damage received with the "Damage Reduction Against CAS" modifier (Camouflage expert provides 50%). Wings with this They improve the following stats of aircraft executing the respective mission type[1]: Escort Efficiency belongs to the same family of modifiers but has no effect. Use strategic bombers to bomb enemy buildings, including air bases. Earthquake relief sale gives you $1000 worth of Steam . I think they changed it to local time a few patches ago so there'll be exactly one night sortie per day except maybe in polar winter? Since you can't tell your bombers what to target anymore, they're useless. . Tank designs before 1940 are not included; their design should be similar to the designs listed below. They can attack enemy convoys carrying troops. But AI UK is actually pretty good at protecting convoys (one of the few things HOI4's AI does really well) so you take a lot of casualties for little gain. I always thought that strat bombers were kinda bad cause tactical bombers could do their role for cheaper "price" and 1 less research slot, but now with BBA, maybe it kinda makes no sense to use tactical bombers for strategic bombing? See, PDXCON 100 odd strat bombers will achieve pretty much nothing, you really do need a respectable amount of them, say 1000+, to have them be of any real effect. Everything from fighting for air superiority, protect your bombers and intercept enemy bombers. By holding the "shift"-key and clicking pilot exercises, the air wing will exercise until it reaches maximum training experience and then stop automatically. In the table below, determine the mission that will be flown by a wing with multiple missions selected by reading the missions from the first line downwards, stopping at the first mission where the condition is true. Scout Planes perform aerial scouting and intel gathering. Invading the US only to be bogged down by unfathomable numbers of US troops? Drops supply from the air to units without supply, preventing attrition to your units. Strategic bombers seem useless if you've never been heavily bombed. There is also a Reorganize option that allows greater control over moving planes between two or more wings of the same type. Attacking an enemy province in bad weather or bad terrain. If the current number of planes is lower than the reinforcement level, new planes will be added to it as long as there are sufficient stockpiled planes of that type. Mission efficiency bonuses (e.g. Naval Bombers are able to perform attacks against enemy ships. In this case, the resource and supply convoys can also be the target of an attack, and many different types of aircraft can be useful (i.e., not only NAV2 and NAV3). ac valhalla asgard choices thor tyr or freyja, 25 Febbraio 2023 , 25 Febbraio 2023 You must log in or register to reply here. Early to mid game I focus on fighters and close air support to ensure I'm winning my land campaigns, and by the time I have enough industry to really crank out serious numbers of them I've already conquered enough of the world to render the entire air game nothing more then time consuming micro. I have been wondering, wouldnt the efficiency of small vs big divisions heavily depend on your doctrine and support companies? Their first unique selling point is their range, which is much higher than CAS aircraft. Since many of the conditions during play are dynamic, wings may fly different missions at different types, producing multiple types of results. From Hearts of Iron 4 Wiki. Reply. Given that air warfare is the only type that directly affects all three types of combat (on top of the strategic targeting), the air war is something the player must take into account when devising successful strategies. Naval bases are located within provinces on land, therefore, port strikes can only take place in a region which covers land. Their lower agility however means that they will struggle against regular fighters. Btw the current war score from strat bombing is completely broken and overpowered. Through Corpo di Truppe Volontarie focus. +1 I agree with everything you said. Anti-air capabilities are averaged across all divisions including the reserve. As Germany trying to bomb Britain into submission just doesn't really seem to do anything or have any lasting damage (which I think is due to how fast things repair in this game). supposedly this was fixed in v1.9.1 in an. Bombed Germany a bunch so their economy sucked. Only NAV2 and NAV3 have a sufficiently high naval attack value to sink troops convoys. The maximum number of planes allowed to join a land battle is 3[2] times the used enemy frontage as a base value. To make it even better, could you add all plane/tank module names in text as well? Strats can completely cripple the enemy, but requires a lot of IC. AA inside divisions can reduce this penalty. Air warfare consists of the deployment of air wings to strategic regions, where they can undertake missions targeting enemy air forces, land units, naval units or buildings. 10% penalty with full battlefield support doctrine becomes 13% [10% * (1+30%)]). Through research, the engineering team will also increase the general attack and defense of the division, particularly in rough terrain, i.e. You are using an out of date browser. 1 reply 0 retweets 3 likes. In single player games, the UK is pretty much the only nation you'd ever need to bomb, since it can be non-trivial to get troops over there. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. It can be extremely useful in MP against other players if you can maintain air superiority. Make sure your tanks have at least 80% reliability, preferably 90%. The priority rating is excess air wing range (in map pixels) plus number of total division on both sides of the battle. 1.4K. Amazing guide! The mission efficiency of a wing influences what percentage of its planes can actually carry out the assigned missions. Generally I find that starting a coup on the British mainland is the easiest way of beating them. https://hoi4.paradoxwikis.com/index.php?title=Air_technology&oldid=56072, Play on Paradox technology, Legal Bombs enemy buildings to cripple their industry. However, convoys auto-repair between each attack, and most aircraft are too weak to sink a convoy in one attack. The aircraft are divided into three different types of airframes: light, medium, and heavy, as well as their jet counterparts. The bonus has a base value of +25%[3], scaled linearly by the number of planes actually in the battle compared to the maximum possible. (this information is out of date the By Blood Alone DLC completely changed air technology). Usually, by the time I get a real air force going, I don't have enough nearby airbases for fighters and CAS. TAC bombers have a horrendous strat bombing stat. Very important when pushing into an area where supply hubs are far apart. It still gives +20% strat bombing compared to day bombing's +30%, which isn't that much less if you factor in the additional +20% from the final doctrine tech (so you're looking at +40% vs. +50%), while also giving you a -50% modifier to strat bombing during the night . A wing with more planes than can join its highest priority battle can split to join multiple battles. It is VERY effective, but numbers play a big part. But this is one of the primary uses of strategic bombers. Also, is producing lots of naval bombers and putting them on naval strike . Bomb Scotland's infrastructure into dust and watch them all die. They are good both for protecting bombers at range and intercepting enemy bombers. Or is it just lend lease? HoI4 Wiki Main Page; Recent changes; Random page; Style guidelines; Wiki support; Paradox links - Wikis - Forums - Mods . Press question mark to learn the rest of the keyboard shortcuts. Most of my bombers get disrupted before they can do anything and I wish the no retreat option forced them to drop their load no matter what. A regiment (vertical column) can only hold batallions of its type (e.g. Air wings can be assigned to various missions. if you're only doing one sortie at night, then you're going from ((100% + 100% + 10%) / 3) = .7 to ((100% + 100% + 55%) / 3) * 120% = 1.02, a 45.7% overall increase in output. Calculations on Infantry to Artillery ratio, General notes on infantry division designs, For many more beginner tips, I strongly recommend the. New comments cannot be posted and votes cannot be cast. TACs are great for their versatility. @jellestuifzand Good idea, I'll do that later! This item will only be visible to you, admins, and anyone marked as a creator. Press J to jump to the feed. By that point, every plane they had suffered a 100% overcrowded airfield penalty, and all of their units suffered from attrition. Creating a variant of mechanized equipment can reduce its cost from 8 to 4 IC, halving its cost. Bombing the enemy airports will cripple their airforce, and if you go for their civilian industry, they won't be able to repair them. There are many battalion types in the game. Is this true? Command points are automatically used for these missions and and costs permanent 0.3 command power while mission is active. They are meant to be used en-masse, the goal being to inflict damage faster than your opponent has the ability to repair and completely cripple them for as long as you want to bomb them for. Bombers are much slower and less agile than fighters, so players designing defensive fighters will find guns are most effective. Btw the current war score from strat bombing is completely broken and overpowered. Tactical Bombers are smaller fast bombers that can help out ground troops and bomb enemy buildings. New comments cannot be posted and votes cannot be cast. The auto-repair mechanism also means that bigger wings are better. Then invaded, and send in CAS. Naval bombers en masse are ridiculous. The enemy frontage (width of non-reserve divisions) is 20 which allows 3x20*(1-0.1) = 54 planes on CAS mission to join this battle. Massed naval bombers will annihilate anything small that doesn't have sufficient air cover, and synergize really, really well with radar. Join. It is not just a problem of strategic bombers as a whole but there are also no specific missions for tactical air, which is a lot more accurate. All trademarks are property of their respective owners in the US and other countries. Note that your bombers may get targeted by State anti-air . The main argument against their use is that they are massive overkill is most cases when you're playing versus AI. A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by Paradox Development Studio. Tanks have a high supply usage, logistics company reduces their supply usage significantly. on Paradox technology, Legal I am struggling to find a reason to get purely strategic bombers when a tac bomber can do the same job plus do ground. Wings of 500 bomb the shit out of any zone. This. In the . Jump to navigation Jump to . They said they have fixed this for the 1.4 update but it should still play a large role. Press question mark to learn the rest of the keyboard shortcuts. Its also silly to have to whittle down Britain's nearly 20k plane reserves by 1940. Part of a dual series on strategic bombers, we are trying to go all in on Strats in Hearts of Iron 4, playing as the United Kingdom. Once a new air wing is created, it will take several days for the planes to arrive at the air base. Eventually, this will cause enemy units to have insufficient supply and suffer from attrition. Using carrier fleets might also be very useful if the region has a coast where the player can (safely) anchor the fleet. Creating divisions is one of the most important aspects of Hearts of Iron IV. The number of airplanes involved in a port strike is increased by the port strike value (e.g. It's better when playing against Human players as they feel annoyed that they have no infastracture and factories after some heavy strategic bombing compared to the AI who just automates and isnt emotionally effected by it. Moving to an allied or enemy province in bad weather or bad terrain. The biggest drawback of strategics are that conquered land takes ages to rebuild. . Once the American airforce is decimated, send in thousands of strat bombers. Tactical bombers have an advantage over naval bombers in terms of max speed, range, air defense. i was responding to that second part. Strat bombers aren't as overpowered as they were from before 1.5.1 but they're still highly annoying and hugely powerful when microed. VS the AI, TAC is very niche, sometimes useful in vast airspace but entirely pointless in the west because the question of range is never asked. Unless anything has changed, the prime reason they are effective is because they bomb all the airfields in a strategic region first, crippling the defender's ability to respond with fighters and after that they just turn out free damage every month. To gather intel% on the industry/army/air of the country, the Scout planes can be assigned to any air zone and build up the intel bonus (to the intel tabs) over time. Interactive corporate website, Lidiya 'White Rose of Stalingrad' Litvyak, a port strike cannot be performed unless the enemy has less than 30% air superiority, a nuke cannot be dropped with a Strategic Bomber or Jet Strategic Bomber unless you have at least 75% air superiority, paratroopers cannot be dropped unless you have at least 70% air superiority, bombers deal more points of damage to a ship than they lose in the attack. Amphibious tanks have terrible armor, which makes them unusable. Heavy fighters' larger range also means that they can be used to defend a larger area. Air bases are needed for the operation of aircraft. Tac bombers can fly in from super far away. Divisional anti-air (AA) weapons reduce the damage from CAS. The effective and hard cap that scout planes can contribute to intel are. Since intel is are not that good, don't bother building them. That makes a lot of sense, that they make the enemy air force less effective then start taking out production and supply. Please see the. Available for: Naval Bomber, Tactical Bomber, Jet Tactical Bomber, Strategic Bomber, Jet Strategic Bomber. Bombing the enemy airports will cripple their airforce, and if you go for their civilian industry, they won't be able to repair them. The colors and interpretation of the colors is listed in the table below. The 'Industry Liasons' Spirit and the 'Light aircraft designer' should be used for increased research speed and agility bonuses! Naval strikes using only airpower never attack enemy convoys carrying resources or supplies. Base minesweeping efficiency by plane type, Due to a bug, these bonuses only work if the air region includes a friendly land province. Pilot exercises can be used to gain experience for the air wing and to gain national air experience. Putting 2 factories on transport planes should be sufficient for your logistical needs.